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Andrea Mamessier Degrange
Andrea Mamessier Degrange

Andrea Mamessier Degrange

  France

I really want to improve as much as I can into the field of texturing and shading. I met good teachers and students who inspired me a lot.

Expose to art from a very early stage of my life, I always found myself attracted to creative processes. As a child, my father and his family were different levels of artists as well as my great grand father from my mother side who liked sculpting, drawing and painting. At first, I want to work for movie productions but my drawings skills pushed me to find something to do about them too. It comes to my mind that I was able to combine both at the same time, the 3D animation.

Learning: ESMA Lyon

Skills: Adobe Photoshop Affinity Designer Autodesk Maya Foundry MARI Foundry NUKE Mudbox Pixar Renderman ZBrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development

  • Leveled up to Debut Sep 20, 2021
  • Leveled up to Player Sep 20, 2022
  • Leveled up to Contender May 18, 2024
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

ESMA Lyon
Class of 2025

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