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Ad Osterberg

Ad Osterberg

  Netherlands

Full-time 3D Character artist at a company that helps me grow every day.

In high school, I had a lot of interest in creating real-life and 3D sculptures. After realizing that people can make this their career, I decided to pursue it further and, honestly, I love every second of it! I enjoy each part of the journey each project takes me on, from concept sculpting to UV mapping to texturing, and rendering. I can't wait to create more for game projects or cinematic projects.

Learning: Breda University of Applied Sciences

Skills: 3d Substance Painter Autodek Maya Marmoset Toolbag ZBrush

Expertise: Game Design & Development Other

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 31, 2024
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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