Ad Osterberg
NetherlandsFull-time 3D Character artist at a company that helps me grow every day.
In high school, I had a lot of interest in creating real-life and 3D sculptures. After realizing that people can make this their career, I decided to pursue it further and, honestly, I love every second of it! I enjoy each part of the journey each project takes me on, from concept sculpting to UV mapping to texturing, and rendering. I can't wait to create more for game projects or cinematic projects.
Learning: Breda University of Applied Sciences
Skills: 3d Substance Painter Autodek Maya Marmoset Toolbag ZBrush
Expertise: Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 31, 2024
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Leveled up to Rookie TBD
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Pro TBD