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Marie Pearce

Marie Pearce

  United States

3D Environment Artist or Prop Artist for Games

I first realized my passion for the creative industries when I was 13 years old. After watching the movie Maleficent, I became fascinated by the behind-the-scenes process of creating creatures and CGI effects, leading me to delve into 3D software. Now, I aspire to be a game environment or prop artist, crafting immersive experiences.

Learning: CG Spectrum

Skills: 3d Substance Painter Autodesk Maya Blender Da Vinci Resolve ZBrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 28, 2024
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

CG Spectrum
Class of 2022

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