Marie Pearce
United States3D Environment Artist or Prop Artist for Games
I first realized my passion for the creative industries when I was 13 years old. After watching the movie Maleficent, I became fascinated by the behind-the-scenes process of creating creatures and CGI effects, leading me to delve into 3D software. Now, I aspire to be a game environment or prop artist, crafting immersive experiences.
Learning: CG Spectrum
Skills: 3d Substance Painter Autodesk Maya Blender Da Vinci Resolve ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 28, 2024
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
CG Spectrum
Class of 2022