Lee Zhen Cheng
MalaysiaMy dream job is to be a leading 3D game artist. My goals are to create immersive game worlds, master advanced techniques, and inspire others
At 13, YI played Resident Evil for the first time. The eerie atmosphere, intricate details, and gripping story left a lasting impression. The way the 3D graphics brought fear and excitement to life was mesmerizing. This sparked a realization: I wanted to create such impactful experiences. Diving into 3D modeling and game design, I spent countless hours honing skills. The goal was clear—craft immersive, thrilling worlds like Resident Evil, making players feel truly alive
Learning: Claz'room College
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player May 27, 2024
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD