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I want to become a 3D artist since Toy Story 1 Movie released. After the movie, I hope that I can be the one of the animation production member when I'm still a child. After few years in other industry, I finally decide to study 3D for creative industry.

When i first played a game call PUBG Mobile, i was very interested in the Guns and melee weapon. Cus of that i find a lot of models about weapons, props, characters. That is i want to be a modeler cus it can make from 2d to 3d.

When i first noticed the beautiful production in the game

After high school graduation

Since graduated high school

When I was small, I always felt fascinated on movie like Iron Man, Pacific Rim and Transformers

looks cool and enjoyable

I realized I wanted to work in 3D CG animation as a teenager after being captivated by movies like "Toy Story" and experimenting with 3D modeling software. Attending an animation festival and majoring in Animation and Visual Effects in college solidified my passion for combining art and technology in this field.

Animators create movement by manipulating the rig controls. They define key poses and movements, and the computer interpolates the frames in between to create smooth motion.

After my high school life, I start to watch anime, start to drawing, start to love how to create things.

Fulltime Junior Illustrator at BADMOON Art Studio

I first realized I wanted to work in the creative industries during my childhood. Growing up, I was constantly surrounded by art and stories. My parents encouraged my imagination by filling our home with books, movies, and art supplies. I spent countless hours drawing characters from my favorite stories, creating new worlds, and dreaming up adventures.

As a teenager, I discovered digital art and the world of concept art through video games and animated films. I was fascinated by the behind-the-scenes work of concept artists who brought fantastical worlds and characters to life. I began teaching myself digital painting and illustration, spending countless hours experimenting with different techniques and styles.

The turning point came during a family trip to an art museum when I was about ten years old. I remember standing in front of a massive painting, completely mesmerized by its detail and the emotions it evoked. It was in that moment, surrounded by masterpieces, that I felt a profound desire to create art that could move people in the same way.

online art community where i shared my illustrations and received positive feedback. The support and recognition from fellow artists inspired me to take passion seriously and consider illustration as a professional path.

I realized that i wanted to create magical worlds for other children through myown illustrations.

Let's just walk down the road that related to drawing. This is the life i seeking for.

The encouragement and admiration from my peers made me realize that i love for drawing could become more than just a hobby—it could be my future career.

I learning in a 2d illustration school, lecturers teach me many skills, and I also have see many artist can create their own IP artwork, that is very encourage me to make my idea into artwork and share to everyone.

It all started when I first played a game called "God of War 2018 & God of War : Ragnarok" one of the amazing Game of Awards game on Steam and was wondering behind the scenes of the progress of making the games and models. I figured it out that each and every assets were created with passion and effort to accomplish an artwork. Which this leads to an opportunity and question in my head, "Am I going to be the best 3D artist?". Eventhough if I become the best 3D artist the question will remains.

Before i embarked on this career path i was studying in a business school. Through the years i felt like i didn't belong in this field. I enjoy games and i had friends who were game illustrators and animators who gave me the extra push i needed to swap career paths and follow this dream of mine. When i was younger i wanted to create my own game or be a part of a big game project so this is the first step i need to achieve my dream.

I actually watched a video one day called :"The World of Opera: A Behind the Scenes Look at the Creation of Yun Jin | Genshin Impact". What struck me wasn't just the technical prowess behind her design, but the profound impact she had in revitalizing a dying traditional culture that breathed new life bridging the gap between past and present. In that moment, I experienced a revelation: I wanted to pursue 3D modelling.

When i was a kid i like to play a lot of games, I'm still remember that excited feelings when i play games in PSP. Those games really gave me huge impact that make me have the will to learn game design.

As the illustrator for my school yearbook, I loved bringing stories and memories to life with my drawings. The satisfaction felt from seeing illustrations in print made realize that i wanted to continue creating art for a wider audience.