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The basics of design (part 1) : in traditional
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The basics of design (part 1) : in traditional

by Coralie on 29 Jun 2024

This is my first project at my school, the Game Academy. It was produced in traditional drawing. This folder is the first part of the module "the basics of design". Produced in October 2023.

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Day 1 is about "observation and reproduction" playing with traits, gradients.

The first subject is about the reproduction of objects.

The second subject is about the reproduction of our own hands.

The third subject is the reproduction of a living model. We had to choose someone from the class as a reference.

Day 2 is devoted to different forms and basic construction.

1) The standard forms

2) The modified forms

3) The shapes in volume

4) The forms in practice

Day 3 is about patterns, textures, highlights, hatching and counter hatching.

To see if we know how to use textures, highlighted with hatching and counter hatching, we created mugs.

Day 4 was dedicated to the graphic studies and interpretations of Toadette, Mario and Bowser.

By first exercising on the "contour dynamics".


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