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Uncover Hidden Talent: Hire the World’s Top New Digital Artists
When I was four, I loved playing with drawings, spending hours creating colorful drawings on papers & stick them on walls like gallery. In elementary school, I realized I wanted to work in art. By high school, I joined the manga society and learned a lot of basic knowledge. Each step deepened my passion, solidifying my dream to work in the creative industries.
Since I was a child, I've always been interested in most spectrums of art. I'm hoping to dive into the 3D modeling industry but I also self-study in 2d illustration. I've gone into my journey hoping to work with people I admire. I hope to learn and study from my peers and hopefully become successful just like them. I wanted to be someday skilled enough to also train my future juniors.
i had an interest in game design and machanics when i was playing games when i was younger so i decided to look into it more, i liked how certian design choices influences how the game is played. Also looking at game art it was cool too see what people came up with, i joined the creative industry because i belive i can explore more of these interest and gain the skills to be a part of it.
At 13, YI played Resident Evil for the first time. The eerie atmosphere, intricate details, and gripping story left a lasting impression. The way the 3D graphics brought fear and excitement to life was mesmerizing. This sparked a realization: I wanted to create such impactful experiences. Diving into 3D modeling and game design, I spent countless hours honing skills. The goal was clear—craft immersive, thrilling worlds like Resident Evil, making players feel truly alive