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Cathedral of Shadows: Echoes of Retribution
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Cathedral of Shadows: Echoes of Retribution

by hewowitsluna on 1 Jun 2024 for Rookie Awards 2024

During my final semester at UT Dallas, Jenny Vo and I collaborated on a stylized short film for our capstone project. I created the environment, directed art, and composited the final deliverable. While Jenny developed effects in Unreal Engine with simulations like Niagara fluid dynamics, fabric and wind effect.

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As the silvery moonlight illuminates the shattered remnants of an ancient cathedral, ominous darkness awakens, seeking retribution for the sins of the past.

The clock struck midnight in the once majestic cathedral now lay in ruins. The once vibrant stained-glass windows were now shattered, casting eerie lights across the desolate hall. The collapsed ceiling revealing a large hole through which soft moonlight poured through, uncovering a headless statue of the holy saint. As the moon reaches its peak, an ominous shadow swarms across the hall. The flickering torches along the hallway were abruptly extinguished, leaving the church in darkness. The shadow slithered its way towards the sanctuary and stopped in front of the headless statue. With a sudden burst of energy, it transformed into a humanoid figure, cloaked in dark smoke. Slowly, it opens its bloody eyes and swore revenge on everyone.


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