Sebastien Puiatti
SwitzerlandCG Generalist working on animated series, moving on to VisDev as I learn the ropes in storytelling and get an overview of the whole pipeline
A long time ago, in the 1990s, I dreamt about making video games and went to art school. Life and opportunities were what they are in 2000, and I dropped-off and went into the next best thing, a career in tech. The world then stopped with Covid, and I decided it was finally time to go back to my initial aspirations. 2023 has been for me one of the best year ever for animations, and I realised what I like is actually telling stories no matter the medium.
Learning: Sae Institue Geneva
Skills: 3d Substance Painter Adobe 3D Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance 3D Painter Arnold for Maya Autodek Maya autodesk maya Foundry Nuke Foundry NukeX Maxon Zbrush
Expertise: 2D Animation 3D Animation
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Leveled up to Debut Mar 12, 2020
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Leveled up to Player Jul 30, 2022
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Leveled up to Contender Feb 21, 2024
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Leveled up to Rookie TBD
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Pro TBD