Rémy Vandendyck
FranceMy main career goal is to enter renowned studios such as Ubisoft, EA or DICE and then become a Game Design teacher to conclude my career.
Having always had a creative spirit since my childhood, I often wanted to create for pleasure in order to develop my imagination and my creative impulses. Over the years I have rarely found any interest in anything other than creation, producing something personally and fine-tuning it until I reach a quality product has always been the best experience for me. Thus, at the end of my studies (high school), I decided that my future would be in a creative and/or entertaining profession.
Learning: ISART Digital
Skills: Unity
Expertise: Game Design & Development Other
Game of the Year - Winner
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 14, 2019
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Leveled up to Rookie TBD
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Pro TBD