Maxence Groyer
FranceI just want to be happy in my work, nothing more. Otherwise, I would say Character Artist for the biggest studios in the world.
I've always had this creative streak, and it began around the age of 11 when I watched the movie Real Steel and the series Grimm. From there, I knew I could develop a passion for the creative world, and now I'm giving my all to make it happen.
Learning: Ynov Bordeaux
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Arnold Render Autodek Maya autodesk maya DaVinci Resolve Foundry NukeX Houdini groom procedural Marvelous Marvelous Designer Maxon Zbrush Pixologic ZBrush XGen ZBrush
Expertise: 3D Animation Visual Effects
Excellence Award
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 30, 2024
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Leveled up to Rookie TBD
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Pro TBD