Guilhem Bergon
FranceMy career goals are to become a CG generalist, learn and discover new technics and new approach to CG.
I always drew since I was little, creating stories and worlds. When I saw Avatar I was amazed by its planet and creatures, that's where I discovered the power and freedom you get with CG. Being able to create completely imaginary worlds and make it seems real is really what drove me into the creative media and entertainment industry.
Learning: ARTFX SCHOOLS
Skills: 3d Substance Painter Adobe After Effects Adobe Audition Adobe Photoshop Arnold Autodek Maya DaVinci Resolve Foundry NukeX Houdini Marvelous Designer Maya Nuke Nuke X Quixel SpeedTree Substance 3D Painter Topaz Studio 2 Unreal Engine 5.3 Vray V-Ray World Creator ZBrush
Expertise: 3D Animation Visual Effects
Excellence Award
Excellence Award
Draft Selection
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Leveled up to Debut N/A
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Skipped Player N/A
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Leveled up to Contender Feb 06, 2022
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Leveled up to Rookie Jul 01, 2023
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Pro TBD