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Psyche Synth VR
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Psyche Synth VR

Yuna Zhai
by yzhai on 30 Apr 2024

Your friend, Synee, whose psychological simulation system is malfunctioning, comes to you for help. In the VR game experience, figure out what's happened and help your friend.

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Hello, we are students from Ringling College of Art and Design Virtual Reality major. This is a VR game we made during the first semester of Junior year. 

A teamwork made by Yuna Zhai, Nancy Wang, and Vanilope Tang. 

Yuna Zhai takes charge of all the level's 3D assets modeling and environment design, character design and modeling, showcase layout, level design, and art direction.

Nancy Wang takes charge of the Intro level, Level 1, Level 2, Level 3's key interaction blueprint, VR hand casting, and the level post-process design. 

Vanilope Tang takes charge of all the User Interface,  sublevel design, player menu interaction, in-game voice design and recording, and some customizable material.

Your friend, Synee, whose psychological simulation system is malfunctioning, comes to you for help.

It's not the first time Synee's system has broken down, but after checking its hardwares, you didn't find there was anything wrong, so you didn't take that seriously and advised Synee not to scare itself. However Synee's system has been having problems more and more frequently, so this time you decided to help it check what's going on seriously.

You let Synee connect a device that allows you to access deep within its program. Finally, this time you find something going wrong: The command system for language function is now a mess; the emotion simulator stuck at a very low level; and most importantly, the code for the storage that saved all the memories shows error, which distorted the memories. You know you must do something……


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