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Unreal Engine 5 - "Everlasting Ruins" (2K res)
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Unreal Engine 5 - "Everlasting Ruins" (2K res)

Gianluca Dainese
by gianlucadainese on 7 Dec 2022

This is my first personal project using Unreal Engine 5! Hope you like it!

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I made the blockout into Autodesk Maya.
The landscape was created inside Unreal using the sculpt tool and Quixel megascans for all the assets.
The scene was color correct and graded into DaVinci Resolve Studio 18.

Breakdown 01:

Breakdown 02:

Breakdown 03:

Breakdown 01 - Full creation process

Breakdown 01 - Color Grading process

Breakdown 02 - Full creation process

Breakdown 02 - Color Grading process

Breakdown 03 - Full creation process

Breakdown 03 - Color Grading process


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