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#WeeklyDrills 014 - Human Eye
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#WeeklyDrills 014 - Human Eye

Tom Römer
by tomroemer on 5 Jul 2020

This week I wanted to focus more on shading. The iris texture is from sharecg.com and the head model is from "The Wikihuman Project". I used Maya to model and shade, Affinity Photo to texture, Arnold to render, and Nuke to polish the raw images.

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