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Since as a kid i was huge fan of movies and games. I was always interested in the 3D world and i wanted to know the way they create and make the art. My initial start in this industry was during my college years.

A few years ago I was curious to know how the characters, effects and others that we see on the screens were made and from there my interest was awakene

Since I was little I have always loved Disney´s films, actually all animation films, so when I grew up I decided I wanted to be part of that world. Once I grew up I started investigating and end up finding U-tad and Lightbox Academy the two schools I studied in. The field that I like the most of 3D art is 3D modeling, but I am very passionate about 3D animation and 3D texturizing as well.

I enjoy creating my own 3d worlds including creatures, characters and environments. I enjoy working on modeling, sculpting, texturing and set dressing. I'm eager to improve my skills and learn new workflows that are compatible with the rest of the pipeline. I've always been passionate about art (2D illustration, traditional drawing), but 3D was a revelation for me.

I realized that I wanted to dedicate myself to the world of 3D when I was finishing primary school, when I received my first console, the Nintendo DS. But I decided to dedicate myself to 3D modeling a couple of years ago, when I was finishing my degree in 3D animation, games and interactive environments.

Since I discovered that with images you can express yourself and tell stories.

Since I was little I really like the animated world and everything related to it.

Since I was very little, I have been involved in the world of video games and cinema. Both have made a significant impact on me and I would love to develop my career in these areas.

The Lord of The Rings held my brain in a death-grip from the very first time I was introduced to the films. I absolutely inhaled all content related to Tolkien and watching the behind-the-scenes of the films was the final straw. I knew that Concept Art was where it was at for me. Some day Christopher Tolkien will give someone the right to The Silmarillion, and I want to be there, making sure that Melkor's design is as beautiful as I imagined it while reading the book.

Since I was little I have been interested in the creative industry. That's why I started studying graphic design and currently 3D.

About 4 years ago, I figured I wanted to get into 3D modeling. I was studying architecture at the time, but then Irealized I would much rather pursue creative art in the animation industry.

when I started to be interested in how video games were made

When I started my videogame design and development studies at university.

During my studies, I realized in my third year of high school that the 3d creative universe was made for me.

When i first watched certain anime series and played some amazing games, my interest in this industry was truly ignited.

Monotonous studies and jobs made me bored, so I have always been looking for entertaining occupations. I understood that I wanted to work in the creative industries when I realized that I could face new stimulating challenges every day.

When I was young I always wanted to know how movie creatures were made, I decided to study that

My journey began during my undergraduate studies in design at the Polytechnic University of Turin. It was while taking a course in 3D visualization for products that I discovered how much more there could be beyond just the modeling I knew up to that point.

I started by the little age with 2D drawing and technical design studies, my first work experience was workin in the development of fashion displays as a 3D artist, it was in that moment I realized the power of creating 3D stuff. After attending the Skyup Academy CG Masterclass, to improve my abilities and decide which path to pursue, I've been choosen to join their team as a teaching assistant. Currently putting all of myself trying to master 3D modeling.

My creative journey began during my time at the University of Interior Design in Milan. It was there that I first realized my passion for the creative industries. It all started when I enrolled in a course that introduced me to 3D software for architectural projects. This transformative experience ignited my love for design and technology, setting me on a path to pursue a career in the creative world.

since i was a teenager, always loved to be creative.

I'm most drawn to creating environments, mood shots and character portraits. I have a particular love for depicting dark and mysterious worlds, and the tragic folk that live in them.

I discovered that I wanted to do this job when I started playing a lot of video games and observing every little detail of them, like films. I attended the ninth three-year Master's degree in Side Academy specializing in Game Art and Environment