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I've always been drawn to drawing, with a special fascination for fantasy worlds like those in 'Lord of the Rings' and 'The Hobbit'. A pivotal moment was receiving 'The Hobbit' art & design book for Christmas. The behind-the-scenes documentaries revealed the magic of concept art and initially sparked my interest in set design. Although my current style diverges towards children's book illustrations and cute, animal drawings, this exposure was crucial in shaping my artistic journey.
I have always had a keen interest in the Creative Arts. From a very young age I was dubbed, "the creative/artistic one" among my peers. Not really being good at anything else in school, art was the one thing where I could really apply my mind creatively. Traditionally, my interest lied in ceramic sculpture and watercolors with ink. After learning about the digital medium, the possibilities in what I could accomplish with my art expanded tenfold. After this, I haven't looked back.
Since I was little I have always loved Disney´s films, actually all animation films, so when I grew up I decided I wanted to be part of that world. Once I grew up I started investigating and end up finding U-tad and Lightbox Academy the two schools I studied in. The field that I like the most of 3D art is 3D modeling, but I am very passionate about 3D animation and 3D texturizing as well.
I enjoy creating my own 3d worlds including creatures, characters and environments. I enjoy working on modeling, sculpting, texturing and set dressing. I'm eager to improve my skills and learn new workflows that are compatible with the rest of the pipeline. I've always been passionate about art (2D illustration, traditional drawing), but 3D was a revelation for me.
I realized that I wanted to dedicate myself to the world of 3D when I was finishing primary school, when I received my first console, the Nintendo DS. But I decided to dedicate myself to 3D modeling a couple of years ago, when I was finishing my degree in 3D animation, games and interactive environments.
The Lord of The Rings held my brain in a death-grip from the very first time I was introduced to the films. I absolutely inhaled all content related to Tolkien and watching the behind-the-scenes of the films was the final straw. I knew that Concept Art was where it was at for me. Some day Christopher Tolkien will give someone the right to The Silmarillion, and I want to be there, making sure that Melkor's design is as beautiful as I imagined it while reading the book.