Rookie Awards 2024 - Open for Entries!
Ruben Van Ostaeyen - Portfolio
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Ruben Van Ostaeyen - Portfolio

Ruben Van Ostaeyen
by rubenvanostaeyen on 29 Mar 2020 for Rookie Awards 2020

As my entry for the Rookie Awards, I'm showcasing my best work from the last 2 years. My main interests are PBR modeling and the technical aspect of lighting and rendering. I'm currently enrolled at Howest DAE. Hope you enjoy my work!

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Sandō

An exercise on environment design, made in Unreal.  I've always liked to study the more technical aspects of digital art. This was a fun challenge to create a pleasing picture using only real-time rendering with no out of engine post processing. Most of the assets used come from the Quixel library.

Nissan Skyline 2000GT-R "Hakosuka"

I've always been a big fan of old school JDM cars. That's why for one of my first high poly vehicles, I made the iconic first gen Nissan Skyline GT-R. The model was made in 3dsMax and rendered with Arnold.

Pocket Knife - Laguiole Grands Espaces

One of the first PBR assets I made. While working on this project, I learned a lot about the workflow for game assets and I feel this was a good stepping stone to becoming a better 3D artist. The model was made in 3dsMax, textured with Substance Painter and rendered in Unreal.

Francis Francis X1 - Espresso Machine

Though a coffee machine might not be the most exciting object, I had a lot of fun making this one and I'm glad how it turned out. The model was made in 3dsMax, textured with Substance Painter and rendered in Unreal.


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