Rookie Awards 2024 - Open for Entries!
3D Character and Weapon
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3D Character and Weapon

Fernando Gomez
by fergmz on 1 May 2024 for Rookie Awards 2024

My first year at this contest showing two models I made during my master's degree.

2 339 1
Round of applause for our sponsors

Introduction.

Hi! I'm Fernando, a 3D artist from Spain. Here I will show you two models I made as my master's degree projects: a realistic style character and a stylized weapon; both ready for videogames.

Realistic Game-ready Character.

Software used/Process.

1. Modelling - 3ds Max, Marvelous designer, Zbrush.

2. Retopology/UV - Maya, RizomUV.

3. Bake - Marmoset.

4. Texture - Substance Painter.

5. Lightning/Render - Marmoset.

6. Final compositing - Photoshop.

High Poly Model.

Low Poly Model.

Wireframe>UV Set>Base Color>Normals>Final render

Original concept by Yi Tang:

Stylized Game-ready weapon.

This is a model weapon I did for my prop class. Based on this concept by André Kent.

Software used/Process.

1. Modelling - 3ds Max, Zbrush.

2. Retopology/UV - Maya, RizomUV.

3. Bake - Marmoset.

4. Texture - Substance Painter.

5. Lightning/Render - Marmoset.

6. Final compositing - Photoshop.

High Poly Model.

Low Poly Model.

Wireframe>UV Set>Base Color>Normals>Final render


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