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Sophia Beglari
United StatesI would love to be a environment artist one day at a studio where I focus on creating beautiful, intentional, and narrative driven work.
I've always known this about myself, but I was uncertain about how possible it was to pursue. Growing up I played multiple instruments, doodled for fun, painted, wrote crazy stories, sang and danced. I loved playing video games of various genres and was fascinated by 3D worlds. I never thought I could apply my creative mind to a job in the way game development allows me to. Applying to DigiPen and being accepted with scholarships was the moment I realized this dream could be real.
Learning: DigiPen Institute of Technology
Skills: 3d Substance Painter Adobe Photoshop autodesk maya Unreal Engine 5 ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 21, 2024
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Leveled up to Rookie TBD
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Pro TBD