Justin C. Robinson
United StatesMy dream job is working with a fun and creative team that develops a game that inspires and gives back to the community.
I've known that I want to work as an artist since I was seven years old. Twenty years and countless hours of manual labor later I am finally making it happen. The military and SCAD taught me that I could make it happen and games like Silent Hill, Resident Evil, Halo, Assassins Creed, Mass Effect, Destiny and countless others inspired me to do it.
Learning: Savannah College of Art and Design
Skills: Adobe 3D Substance Designer Adobe 3D Substance Painter Auto Desk Maya Blender Da Vinci Resolve Maxon Zbrush Unreal Engine 5
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 31, 2024
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Leveled up to Rookie TBD
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Pro TBD