Sarah Dreher
GermanyWorking as a Concept Artist in the AAA and/or the VFX industry is something I work towards and hope to someday achieve.
Ever since I watched the credits roll on the first HTYD and saw Nico Marlets work i knew, that the design of characters and the world was something I wanted to go into. Now years later, after playing countless games and watching countless movies I am still determined to craft the same worlds, that fascinate me.
Learning: Hochschule für Kommunikation und Gestaltung, Stuttgart
Skills: Adobe InDesign Adobe Photoshop Blender
Expertise: Concept Art & Illustration
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie May 14, 2024
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Pro TBD
• Current Education
Hochschule für Kommunikation und Gestaltung, Stuttgart
Class of 2024