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Gina Maria Stein
Gina Maria Stein

Gina Maria Stein

  Germany

My goal is to work as a character artist in the VFX or video game industry. Keeping my focus on the modeling/sculpting side.

I realized pretty early in my life that I wanted to work in a creative field, as I always enjoyed doing arts of all sorts. Even as a child I loved doing pottery with my grandpa and dad always supported my interest in the arts, as he himself works in a creative field as a freelancer. In high school I started taking art in general more seriously and started to educate myself in various fields such as fashion design, character design and human anatomy.

Learning: PIXL VISN | media arts academy

Skills: ACEScg Adobe 3D Substance Painter Arnold for Maya autodesk maya DaVinchi Resolve Foundry Nuke Procreate UNREAL ENGINE 5.1 ZBrush

Expertise: Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 30, 2024
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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