Jesus Guerrero
MexicoWork for the videogame industry. My goal is to learn through my career projects and in a long future be able to produce my own videogame.
I was still planning what to study when I was at High School. During my last year I discovered I loved drawing and illustration, but at the same time wanted something that involved math and programming. I ended up studying Animation Engineering, which combined both art and the areas I was seeking. I didn't know I was able to make a videogame with what I was learning till I was inside, and during that time I fell in love with Visual Effects and 3D modeling.
Learning: Universidad del Valle de México
Skills: Adobe 3D Substance Painter Adobe Substance 3D Painter Autodek Maya Autodesk Maya Clip Studio Paint Marmoset Toolbag Unreal 5
Expertise: Game Design & Development Immersive Media
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 25, 2024
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I worked on multiple environments such a cenote, and a cemetery, setting up the atmosphere and narrative for immersive purposes.
I worked on multiple character sports assets, venues, stadiums, the bullet train with its station, and camera animation.