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Jesus Guerrero
Jesus Guerrero

Jesus Guerrero

  Mexico

Work for the videogame industry. My goal is to learn through my career projects and in a long future be able to produce my own videogame.

I was still planning what to study when I was at High School. During my last year I discovered I loved drawing and illustration, but at the same time wanted something that involved math and programming. I ended up studying Animation Engineering, which combined both art and the areas I was seeking. I didn't know I was able to make a videogame with what I was learning till I was inside, and during that time I fell in love with Visual Effects and 3D modeling.

Learning: Universidad del Valle de México

Skills: Adobe 3D Substance Painter Adobe Substance 3D Painter Autodek Maya Autodesk Maya Clip Studio Paint Marmoset Toolbag Unreal 5

Expertise: Game Design & Development Immersive Media

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Apr 25, 2024
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Victoria Cempasuchil Immersive Experience - Environment Ambience, Visual Effects, and Rendering in Unreal 5
Mexico City | Sep 2022 - Nov 2022

I worked on multiple environments such a cenote, and a cemetery, setting up the atmosphere and narrative for immersive purposes.

Beijing 2022 Winter Olympics Educational Videos - Concept Art, 3D Modeling, Texturing, and Camera Animation
Remote | May 2021 - Jan 2022

I worked on multiple character sports assets, venues, stadiums, the bullet train with its station, and camera animation.

Current Education

Universidad del Valle de México
Class of 2019

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