Guilherme Farme D' Amoed Filho
CanadaMy main career goal is to work as an environment artist on a VFX studio, and therefore be able to contribute to film productions.
Since I were a kid I really enjoyed drawing, because it enabled me to bring my own ideas to life. During this time my mind was full of references from movies that I watched over and over, such as Jurassic Park, Star Wars and Transformers, and therefore those were the main themes of my artworks at that age. Over time those movies evolved into inspirations that pushed me to pursue a career in computer graphics. As I grew as an artist, and further developed my skills, this became my dream job.
Learning: Think Tank Training Centre
Skills: 3d Substance Painter Blender Chaos Vray Foundry NUKE Houdini Maxon Zbrush Maya Quixel Bridge
Expertise: 3D Animation Other Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 31, 2024
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Leveled up to Rookie TBD
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Pro TBD