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Asier Herrero
SpainEnvironment artist My main career goal is to imrove my art as much as I can, acquiring knowledge from other professional artist.
I started drawing and exploring creative art forms when I was 6 years old. I decided to take art at the institute. After that, I enrolled in BFA: Videogame Design and Animation at the university. Studying there, I discovered the 3D world. I got in love with that and started learning on my own, apart from the classes that I had. Nowadays, it is clear that 3D for videogames is what I want to do, and I try to learn and improve as much as I can.
Learning: Voxel School
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Marmoset Toolbag 4 Quixel Bridge Quixel Megascan Unreal Engine 5 ZBrush
Expertise: Game Design & Development Other
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie May 20, 2024
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Pro TBD