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Andrea Di Palma
ItalyBeing a Concept Artist and/or a Texture Artist, for both the Animation and Gaming industries
Since I was a child I was in love with those crazy, compelling and funny stories. I was in love with the world of animation in all its forms. In high school I started drawing and wanting to learn how to do it properly, and then I enrolled at IED Rome to go to the next level and learn CGI. After graduating, I chose to attend Rainbow Academy's master course in concept art. And now I'm ready to launch myself into this world, giving vent to my creativity
Learning: Rainbow Academy
Skills: 3d Substance Painter Abode Photoshop Adobe 3D Substance Painter Adobe Substance 3D Painter Autodesk Maya Character Creator 4 Clip Studio Paint Marmoset Toolbag
Expertise: 3D Animation Concept Art & Illustration
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 31, 2024
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Leveled up to Rookie TBD
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Pro TBD