![Baths of Arno](https://d3stdg5so273ei.cloudfront.net/TorturePrawn/2024-05-26/632158/450xAUTO/WhatsApp%2BImage%2B2024-05-08%2Bat%2B7-TorturePrawn-crop.25.26%2BAM.jpeg)
Baths of Arno
Final Project I had to make for my environments class
Update - 26 May 2024
Mediterranean inspired Coastal Hideaway
First it started with a bunch of planning and research. Understanding the environment I wanted to create, what could exist there, once the "real" aspect of the environment is done I passed the sketches and photos of the structures I wanted to buld to Unreal Engine and created an art blockout in which I decide what will be modeled and the textures I'll have to create for my props and environment.
After that came the modeling and texturing of the structures :) All pretty natural elements, wood, tile, metal, a lot of stone, and an unholy amount of clay, clay tiles, clay roofing, raw, burnt, glazed, cracked, clean, etc, etc, etc. At this point, stone and clay I can do in my sleep, but I rather use the smart materials I made instead, because time is of the essence or whatever
Yes, I sandwiched the final render video at the beggining and end of my submission sue me
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