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I got into 3D when I was 15, at the time I wanted to do 3D to combine my architectural skills and create environments the way I wanted. I continued my studies in architecture, until I received remarks from my teachers who told me that I could never design what I wanted, for many reasons, money, structure, gravity... So I decided to pursue my studies in 3D creation, in order to realize anything I wanted without creative limits. 3D allows me to develop all my projects on multiple media.
I realised I wanted to work in the creative industry after a first year at the uni in which I understood that I wasn't made for this, and that I wanted to use my hobby as a work. I've always lived around video games when I was a child as a safe place, I hope I can help other children to get one too.
Since I'm little, I draw a lot and I'm particularly interested by the creation of new characters and backgrounds linked to universes I imagine. I've also always been fascinated by video games and the way I can immerse myself in it. With time, I understood that I really wanted to create universes where people could interact.
After my first year in Biologie class, I realise I wanted to do something more creative in my life. In some way I think I want to impress people. Giving them the little sparke and making them think they can do it too ! Besides that, I always drew as a child, this passion followed me through the years. In my family, we all are artists (digital or traditionnal painters) so going into an artschool was a bit like my dream came true. And I'm really gratefull for what I have !
I want to work in the video game industry since I'm a child. Growing up i was lucky enough to have several consoles (3ds & PS2) I played a lot of games with my dad like splinter cell Pandora's Tomorrow/Double Agent, SSX 3, FIFA etc... A few years ago, I discovered Transistor (Supergiant Games) and this game has confirmed my choice of professional career.