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At age 14, I stumbled upon a mesmerizing 3D fantasy game. The immersive landscapes and lifelike characters felt like stepping into another realm. This experience ignited a spark. Fascinated by the blend of technology and creativity, I spent hours learning 3D modeling and animation. The realization hit—this was the perfect fusion of art and innovation. From that moment, I was determined to craft captivating virtual worlds in the 3D game industry.

I used to draw random things for fun as a hobby and when I started watching anime after high school, I loved their artstyle and I wanted to be able to recreate them, so I've decided to start drawing more and join a art school to learn more about drawing fundementals and eventually it makes me want to work in the creative industries as well.

Video games provided not only entertainment but also a gateway to creativity and imagination. As I became more engrossed in the gaming world, I began to appreciate the intricate design, compelling narratives, and innovative gameplay mechanics that define standout titles. This appreciation fueled my aspiration to contribute to the industry as a game developer, where I could channel my passion for storytelling and technology into creating memorable gaming experiences.

I realized I wanted to work in 3D CG animation when I in 2018, captivated by Sony Pictures Animation's Spider-Man: Into The Spider-Verse (2018) the movie and Insomniac Games' Marvel's Spider-Man (2018) PS4 the videogame. Experimenting with digital art and animation software in my teens solidified this passion. The ability to blend art and technology to create immersive worlds and stories drove me to pursue a career in the field.

As a child, I was spellbound by the enchanting worlds and characters brought to life through animation. The magic of storytelling in motion fueled my curiosity, driving me to explore animation techniques and pursue a career where I could contribute to this captivating art form.

I realized I wanted to work in 3D CG animation when I took a digital art class. Creating my first 3D character was a thrilling experience that combined artistic creativity with technical skill. Watching behind-the-scenes documentaries of animated movies further inspired me, showing the collaborative and innovative nature of the industry. This blend of art and technology made me certain that 3D CG animation was my ideal career path.

I had a bit of interest in animation when I first discovered RWBY back in 2015, then I actually found my passion when I watched the intro for the game Kingdom Hearts 3.

I've been interested in Animation since the start of my Highschool years. But only around 2020 is when I decided to engage myself into the 3D animation world and I got Inspired to pursue it after watching 3D Animation shows and movies like Disney and Dreamworks. The one movie that had inspired me the most was the first Boboiboy Movie and their studio's recent one being Mechamato Movie.

I first realized I wanted to work in the 3D animation industry when I became engrossed in video games as a teenager. Games like 'The Legend of Zelda' and 'Final Fantasy' amazed me with their stunning graphics and immersive worlds. I was fascinated by how these virtual environments were created and knew I wanted to be part of that creative process.

When writing a story I couldn't really implement it well into a comic(Manga) or 2D animation, so 3D seemed like the best option at the time. Seeing different companies and people make their characters come to life in both movies and games was enough to convince me that it is possible to make a living while also doing something I had interest in and enjoyed.

When I saw the mesmerizing animation in a beloved childhood movie, sparking a fascination with the artistry and storytelling potential of animation.

My passion for 3D CG animation ignited during my college years when I stumbled upon a course that introduced me to the world of computer graphics and animation. As I immersed myself in learning about modeling, texturing, rigging, and animation techniques, I found myself completely enthralled by the endless possibilities of creating virtual worlds and characters. It was then that I realized I wanted to pursue a career where I could turn my love for animation into a profession

I first realized my passion for working in the creative industries, specifically 3D animation, when I was captivated by the magic of animated films and the ability to bring characters and stories to life through digital artistry. This realization sparked a deep-seated desire to pursue a career where I could contribute my creativity and technical skills to this dynamic field.

The moment I witnessed the captivating animations in movies "INSIDE OUT", I knew I wanted to explore the world of 3D CG animation further.

"I realized my passion for 3D CG animation in my teens. I was captivated by animated films and video games, and I found joy in creating my own animated stories. This led me to pursue a career in the creative industries, where I could blend artistry with technology to inspire others."

While i was in middle school, i inspired by many good artwork on internet and i want to be able to draw the stuff i like also. So that's why i start to draw, and the hobby keep till now as i wish to turn it into my life work.

After noticing my hobby could be turned into a professional career, that's when I started to learn and study art properly to improve my skills.

Comics, animation, and games have always been a part of my life since childhood. I love them all, and I wanted to get closer to these forms of art. That’s why I chose the creative industry.

My dad is a professional, and he hopes I can follow in the footsteps of our traditional family career paths. I studied hard during secondary school and achieved straight A's in my exams. However, as I neared the end of my secondary education, I felt lost. It was at an education fair that the 3D creative course caught my eye, and I realized I wanted to explore this field.

I forgot why I planned to work in the creative industries, but I remember my love for animation since I was young. I intend to delve into the "how, what, when, and why" of animation once I join college. This is what I want, and I plan to never stop learning. I hope that one day my name will appear in the credits of an animated movie.

I started playing Honor of Kings on the China server when I was in secondary school. Watching the character trailers sparked my interest in 3D animation. Curious about how they were made, I decided to pursue a course in 3D animation.

Just found out that only art stuff really attract my interest

Just new to this creative industries , no idea what i am going to do but try to land a job in creative industries to survive and live on

Just love to work in industries that related to art