Wooden Tiny House-Serious Man
Two small projects
![](https://d3stdg5so273ei.cloudfront.net/cristeogiusti/2024-06-01/966240/1400xAUTO/Copertina%20carina-cristeogiusti.png)
In this entry I'll present two school projects I've worked on in my first three months as a student at Bigrock CG Master.
This is the first project I had to face in my journey. I started with only this image as reference, and from there I started working on my Wooden Tiny House.
I started in Maya, were I spent most of the time. From the blockout, I worked on the ditails on Zbrush, for then move onto Substaince Painter, were I texturized everything.
I tried some renders on Substaince Painter, and finaly I moved to Unreal Engine for a 360° render with Foillage.
The second project was for me an intense experience, as I starded again with a reference from the artist Cedric Peyravernay, to work on Zbrush, fortunatly Anatomy books are the best shields.
After the retopology of the character and the garments realized on Marvelous Desiger, I moved to texuring.
And after some time working on the Serius Man, I renderized in Substaince Painter.
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