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Smith & Wesson Model 3 - Game Ready Asset
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Smith & Wesson Model 3 - Game Ready Asset

Mertcan Bayrak
by mertcanbayrak on 1 Jun 2024 for Rookie Awards 2024

A Revolver asset that I have done at Futuregames for a game project. I used 2K textures.

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                                              Smith & Wesson Model 3 - Game Ready Asset

Working with references is essential while making a game asset. After deciding the model, I gathered some references and to create metal and wood material I especially had a look at the material examples.

Modeling has been done by using Blender. 

I did not create a high poly model and I tried to have a mesh which is optimized well. 

Tris : 10, 082

Texturing has been done by using Substance 3D Painter. 

Firstly, I have created wood and metal smart materials in Substance Painter. During the process, I have checked many references for the wood and metal. As a next step, I applied my materials to the mesh but changed some of the material properties and parameters to get a better result on my mesh.

                                   Base Color - Ambient Occlusion - Roughness - Metallic  

Rendering has been done by using Marmoset Toolbag 4.

For the rendering, I imported the mesh and the textures to Marmoset. I set up the lighting and took the renders.


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