Wearhouse and Mage Lighting and VFX
Two projects I completed simultaneously in 10 weeks during my junior year at SCAD! Both were done in Unreal Engine 5.3.
Warehouse Environment/lighting in Unreal Engine 5
Modeled in Maya, textured using both Substance Painter and Designer, and then built, laid out, and lit in Unreal Engine 5! I made absolutely everything in the scene from the textures to the models and lighting. The outlines are done with a custom post-process material.
Mage Visual Effects in Unreal Engine 5
Character and Halberd modeled in Maya and ZBrush and then textured using Substance Painter. All VFX was created in Unreal Engine 5 with Niagara Systems! The background is from the Unreal Engine marketplace.
My first introduction to Visual Effects and materials! I had a lot of fun with this one, it is fully blueprint implemented so everything is modular!
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