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Marco Pandini - Character Artist
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Marco Pandini - Character Artist

by MarcoP on 1 Jun 2024 for Rookie Awards 2024

I'm super exited to share my submission for the Intermediate term final project at Think Tank Training Centre! This was a very intence and challenging 5 weeks project.

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Lilith - Daughter of hatred

This is my interpretation of the concept by Igor Sid

Concept and References

First I collected as many references as possible for the concept. 

Modeling

I wanted my character to look realistic and for that I used real people reference for proportions.
I started sculpting the block out of the  body and the props. 

Garments Creation

After the block out, I used  Marvelous Designer to build garments for the character.

High Poly and UVs

Pore details were created with Texture XYZ scans using ZWrap.

TexTuring

For the texture I used Substance Painter.

Hand painted skin texture layers.

Shadind

For the shading part I used Arnold

Thanks to my supervisor Claudio Tumiati for all his feedback and support!


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