Click Here to view all the amazing entries to Rookie Awards 2024
Kenji - 3D & Graphics
Share  

Kenji - 3D & Graphics

Kenji Kong
by kk3nji on 1 Jun 2024 for Rookie Awards 2024

In this entry, I've highlighted a selection of my 3D modeling, game development, and graphic design projects. Take a closer look to see examples of my work in these areas.

3 117 0
Round of applause for our sponsors

#1 - Aerial Majesty

One of my proudest projects as a rookie artist. It was challenging for me, from the intricate details of the texture and the perfection of the ncloth simulation, to the overall animation. 

Lighting and composition are accomplished through multiple steps in Maya and Davinci Resolve. Various light passes are rendered with Arnold Maya, and color grading is done in Davinci Resolve using Fusion.

The environment is presented in three different moods: day, sunset, and night.
Please enjoy the breakdown video of this project :

Following are the breakdown showcasing the different modelling process. 

Now here's the close-up shot of the environment model to showcase the details of the texture.

I created everything in the scene myself, including the modeling, texturing, rigging, animation, simulation, and compositing. If you're interested in seeing more details, click here to view the full project.

#2 - The Abyss

As a game design student, I've been assigned to create a game of my choice. Being a fan of horror movies and games, I took inspiration from my favorite movie and designed a horror game to play! 

Following are the cinematic in-game screenshots, spooky!

Please enjoy the trailer I've prepared for the game, make sure to wear earphone for this one. 

I'd like to thank the creators for the assets used in my game, especially the technical help and 3D assets from the Unity Asset Store and Sketchfab.

Spoiler Alert: You can watch the full gameplay video on the project page here.

#3 - FireFront, GUI

As a passionate and self-taught graphic designer, I've assisted various clients with their graphical needs. One notable project is Fire Front Mobile Game by Blayze Games, where I contributed to the in-game graphical interface designs.

I've also provided some demonstrations and options from draft to final for the developers to choose from and playtest before final implementation.

I'm responsible for all types of UI, from the main menu and in-game interface to the settings page and more. Here's the deploy page that I've designed, which has been praised by the community. If you want to see more, please head to the project.

#4 - War In Arms, GUI

Another mobile game that I've contributed to is War In Arms: Prime Forces by Rank Up Games. In this project, I took on the role of Creative Director, overseeing branding, socials material, and primarily focusing on in-game interface graphical and concepts.

As you can see above, the logo of the game I designed sets the tone for the game's art direction. It embodies a cyber, industrial, and militant feel, aligning with the direction the team envisions for the game.

Following are the In-game interface that I've designed :

These are the first-ever game-related projects I've undertaken, so at that time, I drew inspiration from other games and utilized online resources as placeholders. All credit goes to the creators of those resources.

I've also created concept art and social posts for the studio as you can see below.
Of course, You can check out more hereThank you for your time!

#5 - Poster for Undo Academy

I want to exhibit a recent graphic design project—a poster for my batch's showcase at Undo Academy. Collaborating with my friend, Lee Sing Yeng, for the concept, I crafted the design in Adobe Photoshop and animated it using Capcut. Here's the poster :

Here is the loop video showcasing the animated backdrop with video effects that I created using Capcut:

I've completed additional projects in 3D modeling, graphics design, and game development. Feel free to explore my profile for more details and examples of my work in these areas. Thank you for your time!


Comments (0)

This project doesn't have any comments yet.