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Monika Rak - Real-time Characters
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Monika Rak - Real-time Characters

Monika Rak
by MonikaRak on 1 Jun 2024 for Rookie Awards 2024

A collection of various game-ready characters I have created as a student at Staffordshire University.

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                                🥀MOTHER DELAROSA⚔️

Killer Nun was my final year project at Staffordshire University. I have picked this concept (created by Jordy Knoop) because I love everything dark fantasy and wanted to focus on bettering my skills at creating stylized characters. 

The strong and sharp shapes of the armour paired with the softness of the fabric create interesting contrast which compelled me to pick this concept. There is a story behind this character, of devout faith turned wicked and corrupted. She looks confident, almost smug, with her head tilted as she is wielding both weapons stained with blood.

                                          🛸ZEELOU👽

Meet Zeelou! They were created for Search For a Star 2024, inspired by Fourth Dimensional Tourist theme. I have done the whole pipeline (from concept to Unreal Engine render) in a little over a month due to other responsibilities. I am still happy to share the results of my work!

Zeelou is a very curious alien who has decided to visit the intergalactic holiday hotspot - United States of America of planet Earth. (That explains why there are so many UFO sightings there...) And they bought a lot of souvenirs!

For a deep dive into the production of Zeelou, please have a look at my documentation that is available on itch.io entry.

                                      💀Ragna the Witch🦖

"Ragna the Witch" was a 2023 university module inspired by ARK: Survival Evolved. This is was a greatly illuminating project as I learned a lot about realistic game-ready characters and rendering in Unreal Engine. This assigment taught me about UDIMs, game-ready hair and fur workflows (which I didn't know anything about previously), VFX and patience as the project goes through numerous iterations. The last one might be the most important of all. While there is loads of room for improvement, "Ragna the Witch" is an important milestone in my path of 3D Character Artist. 

This was the first character I have concepted during my education as previously I worked from other artist's concepts. 

Thank you for checking out my entry! 🌟


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