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camping site
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camping site

Anisha Vinata Widyawati Rachman
by anishavwr on 1 Jun 2024 for Rookie Awards 2024

Tranquillity at a camping site. (Part of a bigger project in mind but i like this environment alone) Mainly explored Maya and Houdini before this so it was a new experience for me c:

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This is part of a bigger project I had in mind, but I liked how this section looked on it's own so I've decided to share it too c:

Explored making some FX in Blender 4.0 recently, focused on the water ripples, the toon/painterly texture and appearance for the rocks and the fire.

Water ripples was made to react to any object that intersects it's location. Followed a tutorial on youtube for this: https://youtu.be/uOXagWeOAv4?si=xzZkF0k-aG_jCAd_

The singular rocks were modelled and textured procedurally in Blender (they deform based of their xyz parameters), fire was a deforming geometry that's made and textured in blender.

The rocky ground was a free model on blenderkit, textured by me with a similar texture on the singular rocks though.

Below is a a frame that's enhanced on Photoshop, for the fun of it. 


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