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Charon's boat
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Charon's boat

Carlos Carvajal
by carloscarvajal on 1 Jun 2024 for Rookie Awards 2024

Project developed during the bootcamp I took part in with Mastered Ltd, thanks to the mentoring of Quintus Smith for helping me with his suggestions and bouncing ideas off.

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In the final render we can appreciate the details are focused on the ship models and the character, Charon, who navigates the air of a post-apocalyptic environment. 

 The environment is made based on basic modeling to grade the textures and how they fit into the overall composition. 

 For medium distance use geometries with medium three-dimensional detail and in the background they are die-cut planes. The environment has several lighting points to detail different areas and create an immersive atmosphere.

This project is a job from start to finish, from searching for references along with concept ideation, sketches and silhouettes, PBR textures and final rendering in Arnold. The tools used have been Photoshop, 3Ds Max, RizomUV, Zbrush for some details of the character's sculpting, Marvelous Designer for the clothes and the ship's sails, Substance Painter for textures and Arnold for rendering.


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