Resident Evil - Porcelain Doll
This project was my attempt at creating and animating a resident evil village inspired character, it was my first time doing a lot of processes such as retopology and animation.
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For the environment I used premade furniture and textures I got from PolyHaven.
I created the textures for the monster in substance painter, heavily inspired by ancientChinese porcelain.
I used an alpha texture to create the cracks in the skin.
Animation Link:
https://youtube.com/shorts/tsgJlKEL3PY
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