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Nyiew Jia Hang (Kfrost) - Concept Art 2023-2024
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Nyiew Jia Hang (Kfrost) - Concept Art 2023-2024

Nyiew Jia Hang
by KfrostJH on 31 May 2024 for Rookie Awards 2024

Hi Everyone! Here are all my works from a concept art workshop where I took part in 8 months ago organised by my college.

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Environment Concept Art

Mystery of the Past, Clash of the Giant Frozen in Time

Two giants from the ancient past, battle against one another as it ended in an unexpected manner, where the titan was petrified whilst sealing the kaiju's heart with the spear.

Cathedral like structures are build around the silent giants as medieval scholars from around the region visit the place to study a rather peculiar phenomenon. An infinite pool of mana emanating from the kaiju's heart. Would this entail a golden age for the human race as energy become limitless or is it a sinister work of the demons that is concealed within this arcane treasure.

Here is my first work in this course. 
Below are a rough concept sketches of what I wanted to do for my environment.

Below are sketches for exploring and establishing the compositions that will suit the story I wanted to tell


After I set my eyes on the last shot, I tried to put together the set in Blender, using various assets I have gathered from website like sketchup. Below are the processes and complete with its final render

Character Design

Medusa

Once a beautiful priestess loyal to Athena,
tragedy struck,
a tales of betrayal and treachery,
a monster grew within.


Here is my concept sketches for Medusa. I want to potray her as someone who is wronged and cursed by Athena after being falsely accused of having affair with Poseidon. Hence the owl motif, part of the symbol of Athena, being presented in her clothing, in a way of mocking Athena for being the true monster here.

After deciding on her first design, I went on to design her backview and polish up everything. Complete with callout to clarified some material choices.

Kitbashing

Here is my first time doing kitbashing where I prepared the asset model through the use of master texture.  

Here is chose byzantine architechture as my point of reference when sketching out my idea, establish general shape design that I am aiming for.


Finally, here is the model that I have made based on the last sketch I did. With a shot where I combined them to see how well they fit altogether!


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