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Shred Off
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Shred Off

by jackjadoenath on 31 May 2024 for Rookie Awards 2024

In this 3rd-person action, snowboarding shooter, perform Stylish tricks in the Alaskan mountains while gunning down enemies with an arsenal of ranged weaponry. Shred down the mountain on your snowboard to get a high score while competing against your friends!

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Shred Off - a PSX-inspired snowboarding game with GUNS!

In this 3rd-person action, snowboarding shooter, perform Stylish tricks in the Alaskan mountains while gunning down enemies with an arsenal of ranged weaponry. Shred down the mountain on your snowboard to get a high score while competing against your friends!

Development started in 2023 September and was released 31st of May 2024.

The game was made with a team of 12 people.

https://store.steampowered.com/app/2707400/Shred_Off/

Trailer for the Steam Release of Shred Off.


Screenshots of the game.

Gameplay Pillars - This informed the decision-making of the type of game we want and kept us aligned. It went through a few iterations since we cut out the setting, post-apocalyptic Alaska, that was holding us back.

Before & after of Game Pillars

Progress throughout the year of development of the game.

Main Team

Jénilson Martins Da Silva - Game Design

Jack Jadoenath - Design Lead, Combat Design

Tom van het Ende - Programming Lead

Käty Olup - Art Lead, Level Design

Afonso Filhó da Fonseca - Gameplay Programmer

Jitse ten Hove - AI Programming

Sabina Barbu - Level Design

Maksim Blagoev - VFX Art, Game Design

Aleksej Baranovskij - Gameplay Programmer

Koen van Leeuwen - Audio Design

Sava Terzeesky - Gameplay Programmer

Andrei Gheorghe - Level Design

Special Thanks

Luka Bijmolen, Ketlin Riks, Julian Raaijmakers


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