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White Roses
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White Roses

by TitouanBolut on 30 May 2024 for Rookie Awards 2024

Whites Roses is a video game project realised in the frame of my school years at Pivaut School Nantes. We follow four orphans trought the narrows and dangerous streets of Londons during the 1930's

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White Roses is a video game project realised as a final course project during my studies at Pivaut School Nantes. The game takes places in London during the 1930's as we follow four orphans fighting over the control of the city. Between horror and fantasy, strange creatures and mystical events are going to interefere with our character's plans.

I spent all of my time dedicated on this project to the characters and costumes/props. Inspired by fashion from various horizons, jewelry and artistic creation as a whole, we got a the end a mix of very classic/vintage pieces and a touch of very modern elements.

If we take this mask's design for exemple, the global structure is based on an insect/arachnid aspect, while the elements within it are much more diverses: fencing goggles, procelain dolls, old wallpaper and stained glass patterns and automaton aspect.

Concerning the background/environment design, I had pretty much the same approach. Christian symbolism is incorporated in a deformed classic british architecture with a lot of medieval style buildings still in place.

A lot of the horror/fantasy theme of the project is communicated with colors and lights. What is lurking in the shadows or behind that mist ? The mind is powerful so by suggesting elements, we let the viewer imagine what could possibly happen.


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