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My first year of Archviz!
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My first year of Archviz!

Elin Hellner
by ElinHellner on 31 May 2024 for Rookie Awards 2024

Hi! Elin here! Studying architectural visualization at YRGO, Gothenburg. Here you got some of my projects I've been working on since last year. Enjoy!

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URBAN ARCHITECTURE

This project was a collaboration with the London based company Miller hare. We got a 3D model of Kings Cross, where my group and I had the task to focus mainly on the Granary Square. The model had no material, light or any props, only the base of the area. The task was also to have 2 different hero shots, and one vignette shot. The task wasn't only to show the mixed architecture of the area, but also to highlight the lifestyle happening at the square.

First hero is a warm summer day, afternoon in June. Kids are playing in the water, people are enjoying their time in the sun or relaxing under the parasols. I did focus on small and fun details in this picture, but also the warmth you get during summer and the architecture.

The second hero was at first a vignette, but turned into another hero. Also representing summer in London, but early in the morning. People are going to work, working out, drinking the first coffee of the day.

I tried to to focus on the most important part of the square when i did the vignette, the fountains and how kids are enjoying their summer there. This was a playful and fun task, not focusing too much on the architecture, but instead of the fun and beautiful lifestyle of the summers at Granary square.

Created in 3D max, rendered in corona. Used railclone and forestpack. Edited in photoshop and camera raw.

THE SHOWROOM

Created this room inspired by the great swedish artist John Bauer's painting, named Tuvstarr. The idea of the room was to create a showroom/retail, inspired by the work of art "still life". A dreamy but mysterious studio, with a realistic outside. Built in 3d max, rendered in corona, edited in photoshop.

MATTEPAINTING

This is a personal project I did in school, where I decided to only use my own photographs I took in Scotland, 2022-2023, to create a mattepainting. The building was created in by me, after research. Edited in photoshop.

THE VILLA PROJECT

The task was to build a house in 3Ds max with drawings from Auto CAD and then create an environment in forestpack and railclone. Rendered in Vray. Added some more details to the american porch and facade to get that traditional swedish style.

SANTORINI HOTEL

This was a group project, where the task was to create a hotel in Santorini. I got the spa/relax area, where I played around with both classical greek colors and style, but also wanted to add some luxurious feeling with clean colors and simple props. The project was created in 3Ds max, rendered in Corona. Edited in photoshop.

RENOVATION PROJECT

In this project I had to find a house or apartment for sell, to then renovate and make saleable pictures. I went for a farm style, inspired by the area, which is located in southern Sweden. This project was created in 3d max, rendered in corona. Then edited in photoshop.

THE CHAIR

In this project we had to find a design chair to build in 3d max from scratch, by using only simple drawings. I went for the Boomerang HM1 by Hvildt and Molgaard Chair. Rendered in corona, edited in photoshop.

THE ABSTRACT PROJECT

This project was inspired by the Rococo-painting "The Swing" painted by Jean-HonorĂ© Fragonard. I've always been a fan of this era and to create a room inspired by "The Swing" was not only a fun task, but also a way for me to be creative and be playful for the first time in 3Ds Max. Rendered in corona and then edited in Adobe Photoshop. 


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