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Magic Forest
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Magic Forest

by miri27 on 30 May 2024 for Rookie Awards 2024

Hello artists, I am Miriam Cesarotto, I am 20 years old and come from Italy. I started my 3D path without any previous experience at Side Academy in 2022/2021. For this Rookies Awards I created this project through the supervion of my mentors at my academy.

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Naturalistic Enviroment

My purpose is to immerse the viewer in an unusual forest compared to the everyday forest, mainly framing the details of what we see, what we cannot see or have not yet seen. To make one curious in order to find out what is beyond the thick fog and thereby raise theories about what might be beyond it. is in a semi-realistic cartoon/movie style. It took four months of work.

Camera movements

First shot the camera will pop out of a swarm of fluorescent fireflies and show the enviroment around. The second shot will show some of the mushrooms in the scene in the foreground. The third shot will show one of the lanterns with fatuous fires around it. As the last shot, the entire enviroment will be displayed with the deer as the protagonist in the center.

For the various Assets and Foliage I took them form Bridge and Megascan

Reference

Props | Shader | Niagara

Props: I made through Maya and ZBrush the props of the lanterns and mushrooms. Then through substance painter I textured them.

For the deer, I created a shade to import into Unreal. Then I created a blueprint, activated the animation of the deer, and added fireflies underneath it to create the effect as if they were following it. The mesh and animation I took from the youtube video: Harry Potter Patronus Spell - Houdini & Nuke Tutorial (Voxyde VFX)  

Through Unreal's Niagara system, I created the fireworks and fireflies.

I would like to thank my tutor who helped me with making this project and everyone for looking at it!


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