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Shinei "Undertaker" Nouzen's M1A4 Juggernaut
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Shinei "Undertaker" Nouzen's M1A4 Juggernaut

Phuriphan Yindeeteep
by PhanYindee on 30 May 2024 for Rookie Awards 2024

A fan-made asset of the main protagonists military vehicle from "86."

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Last year, I received an assignment of my own choice when it comes to what I want to produce. My own brief,  deadlines, workflows and outcomes. I had chosen to model Shinei "Undertaker" Nouzen's M1A4 Juggernaut from one of my favorite anime, the futuristic, and militaristic "86." I was exploring both the film and game modelling/texturing pipelines, and experimenting with newer unfamiliar techniques and processes for myself at the time.

I recorded my whole process for the sake of keeping track of documentation, as well as for my own personal enjoyment. I used other existing models as reference for proportions, and then screenshots from the show itself to find the details.

I initially wanted this to be a game asset, however this became much more of a film asset with the use of UDIMs. This was before I gained further knowledge into the game pipeline. Looking back at this project now, it's quite the learning experience for me.

This environment is a freebie from the Unreal Engine Marketplace. ("Landscape Pro 2.0 Auto-Generated Material" by STF3d) An environment that suits the type of terrain that these Juggernauts can traverse.

I've used both Unreal Engine to gets shots of my low poly, and Arnold within AUTODESK MAYA to render my high poly. Both models were also uploaded into Sketchfab.

Thank you.


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