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Olivier Cormerais - Environment Artist
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Olivier Cormerais - Environment Artist

by OlivierCormerais on 31 May 2024 for Rookie Awards 2024

Here are a few personal projects I've completed recently that I'm proud of. I hope you enjoy them.

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Hello ! 

I'm going to show you some of the projects I've been working on during my studies at ECV Bordeaux. I'm specialised in 3D environment artist.

The Abandonned House

For this project I was inspired by Gargi Roy's concept art. I modified the concept to suit my vision of this environment. I did the house, the assets and the composition, for the foliage I used Megascans.

For the house, I made it in modular form. I only concentrated on the house, but with a few more modules, you can easily make a whole village. I also used repeatable assets for fences, rocks, planks, etc. 

Lastly, I made a few assets to help with the composition and the storytelling.

For textures I used trimsheets, tileable textures with vertex paints, and simple texturing in Substance Painter.

Varin's Axe - Assassin's Creed Valhalla Fan Art

This project is based on Ren Gomos' concept for Assassin's Creed Valhalla. Varin's axe was sculpted in Zbrush, then textured in Substance Painter. The lighting was done in Marmoset.

Sci-Fi Spaceship Indor

For this job I drew a lot of inspiration from The Callisto Protocol, as well as the DeadSpace games. I made it with Maya and Blender for modelling, Substance 3D Painter for texturing and Unreal Engine for shading, FX/SFX and Blueprint. 


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