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My 3D portolio 2023-24
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My 3D portolio 2023-24

by JacobFoster on 29 May 2024 for Rookie Awards 2024

Here are 3 projects from my second year at University of South Wales.

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Three of my projects from this academic year to how how my skills have developed.

Passion Wagon

All stickers, materials, and assets are my own creations.

3 Weeks to complete.

18,699 Tris

One 4096 map

Two 1024 maps (for transparency and clip mask)

Tri-count and Texture-res were subject to University assignment budget brief so are higher than I would typically do for a third person game.

Refining my workflow for hard surface modelling and detailed texturing were key focuses of this project, as was lighting and rendering. I feel like I have learnt a lot. Below are some slides from my documentation PDF.

Chinese Temple

Real-time game environment created to practice trim sheet texturing workflow and foliage. All models and textures are my own. All procedural generated and painted in Substance Painter & Designer. I had a lot of fun with this project and learnt so much.

- 9 weeks in total (working a couple days per week)

There are a lot of documentation slides so I just included some highlights below to not bloat my entry.


Atelier

Created for Grads in Games Rising Star Competition.

All models and textures are my own.

Rendered in UE5

7 Weeks to complete.


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