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CYBERPUNK YAIBA KUSANAGI CT-3X |  FOODTRUCK
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CYBERPUNK YAIBA KUSANAGI CT-3X | FOODTRUCK

Matteo Cotelli
by CotelliMatteo on 30 May 2024 for Rookie Awards 2024

Hello artists, I'm Matteo Cotelli, 22 years old and come from Italy. I started my journey into the 3D world with no previous experience at Side Academy in 2021. Have fun scrolling through my entry!

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YAIBA KUSANAGI CT-3X

I devoted two months to creating my project, which involves recreating the 3D model of the Yaiba motorcycle from Cyberpunk 2077. This process encompassed several stages, starting with basic modeling and extending to the compositing phase. During the modeling stage, I worked diligently to capture every detail of the motorcycle, ensuring faithful replication of the original design. Subsequently, I spent significant time on texturing, aiming to make each surface as realistic as possible, paying particular attention to details such as scratches, stickers, and abrasions to add authenticity to the model.

In the lighting phase, I experimented with various lighting setups to create the right atmosphere and highlight the details of the motorcycle. The objective was to capture the distinctive cyberpunk aesthetic of the game and accentuate the unique elements of the Yaiba. The final result not only represents my commitment and dedication to bringing this project to life but also showcases my passion for the world of 3D graphics. I hope this presentation can capture the attention and enthusiasm of all those who appreciate digital art and the universe of Cyberpunk 2077.

AOVs

360° GENERAL LOOKDEV

360°LIGHTS

CLAY

WIREFRAME

CLOSE UP

UV CHECKER

I used around ten UDIMs for this model because my goal was to keep the asset relatively lightweight. This approach helped maintain a good balance between detail and performance.

REFERENCE

I know my references are few, but that's because I used the game itself to view my asset from all angles and positions.

FOODTRUCK

I started with modeling and then moved on to texturing, where I added details of rust and wear to simulate years of extreme use. Finally, compositing integrated everything by adding dust, smoke, and various filters to best match the reference.

360° LOOKDEV

360°CLAY

360°WIREFRAME

BREAKDOWN


CLOSE UP

COMPOSITING & LIGHTING

REFERENCE BYE:   IAN HUBERT 

https://ianhubert.artstation.com/

I would like to extend my heartfelt thanks to everyone at The Rookies for this incredible platform and opportunity. Special thanks to my instructors and peers at Side Academy for their unwavering support, guidance, and inspiration throughout my journey. Your mentorship has been invaluable, and this achievement wouldn't have been possible without your encouragement and expertise. Thank you for believing in me and pushing me to reach new heights.



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