Bird House
A 3D Scene inspired and referencing the stunning concept work of "Bird House" by Jordan Grimmer.
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This 3D scene that I had created for a school project heavily references a stunning concept piece by Jordan Grimmer's, "Bird House". The project was completed from start to finish over the span of four weeks.
A majority of the scene was modelled in Maya, comprising of roughly ~140k tris.
I decorated the set with grass and pebbles foliage assets from Quixel Megascans, added in particles, lights and post-processing effects, then rendered the full scene in Unreal Engine 5.
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