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Game Dev Showcase

Lee Sing Yeng
by leexy on 29 May 2024 for Rookie Awards 2024

Here is all my work from one year of studying the game development course at UNDO Academy.

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Monkey King Maze Mayhem:

My first game I developed through my first game development course in UNDO Academy.  Using BOLT Script in Unity

Monkey King Maze Mayhem (MMMM) is an adventure game. The story is inspired by the Chinese classic novel, Journey to the West. In this game, the Monkey King have to save his master by defeating the Skeleton King. 

In game screenshots:

Monkey King Maze Mayhem marked my first game I developed in my game developer course. It's a short game for now, but it's aim to be a story and puzzle adventure game, which is inspired by the Chinese Classic Novel, Journey to the West.

The reason why I created this game because I wanna make a game that can inspire the younger generation and remember our traditions and culture.

In short summary, this game Wukong (Monkey King) is on an adventure to save his master from the Skeleton King, he has to venture into the dungeon of the Skeleton King and his skeleton army awaits him.

Into the Dim:

Second game I developed through my game dev course, made with unity and C#

Watch Trailer:

A relentless blizzard extinguished all the lights on the path outside. Red must travel through the snowy forest to reach her grandmother's house. Use your torch to light the path, there are tales of lurking creatures amidst the shadows after nightfall in the snowy woods... 

In game screenshots:

“Into the dim” is a survival adventure game featuring 3D graphics where you play as Red from the Little Red Riding Hood. The objective is to travel through the snowy forest to reach her grandmother's house.

This game I created heavily inspired and reference from Dont Starve Together, one of my favourite game so far. I enjoyed playing Klei games, especially Dont Starve series and Oxygen Not Included. The games are full of uniqueness and great charm.  

Pumpkin Attack:

This is my first attempt at creating VFX. I created Game VFX based on a concept from Artstation, utilizing Unity Shader Graph and Particle System.

Concept Art: 

PAWN www.artstation.com/kantp 

Close up screenshots:

Thanks for watching till here!


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